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Ride 4 game engine
Ride 4 game engine













Unfortunately, this required me to unlearn a lot of what the game was telling me to do. A great deal of care and attention also appears to have been put into the game’s physics, meaning that not only do the huge variety of bikes imitate their real-life counterparts in the looks department there’s a lot of variation in how they play too. There’s a great physicality to the gameplay that did well to mimic what I’d expect motorcycle racing to feel like. Manoeuvering your bike around sharp corners and weaving through hairpin turns feels weighty and, when done correctly, incredibly satisfying. That’s to say, I could get through most of what is put in front of me without falling off my bike. However, practice does make perfect and after a few hours I had just about learned the basics. If you take a corner badly - and boy did I do that a whole lot - you’ll spin out and likely crash into a mangled heap of leather and physics. I’d count Ride 4 amongst the most hardcore of simulation racers, a genre where intricacies and accuracy rule above all else. So yes, this game takes no prisoners and, in hindsight, its ‘learn by doing’ approach is not unexpected. Devoid of any kind of proper tutorial or even a worthwhile tool tip, I often didn’t know what I was doing wrong and just had to figure it out - an experience that was more likely to end with me quitting in a fit of rage than anything else. If at first you don’t succeed, try, try, again (and again, and again, and again…). Ride 4 is not a game that is going to hold your hand.

#Ride 4 game engine series#

After that, well, imagine a series of crashes, hilarious ragdoll physics, and twelfth place finishes. Practically fighting to keep my bike on the track was the first step.

ride 4 game engine

For a novice like me this means an almost unholy union between power and speed that feels unwieldy at best and a completely obtuse concept at worst.

ride 4 game engine

A simulation game to the nth degree, the latest iteration in what has become an almost annualised series for developer Milestone focuses on this aspect above all else.Īs soon as rubber met tarmac it became clear just how much effort the team behind Ride 4 had put into simulating the experience of racing high-powered motorcycles. As such, Ride 4 makes it clear very quickly that it isn’t a game made for me - and that’s ok. I am far from an aficionado when it comes to motorcycles. It’s not entirely clear how that partnership will feature i in the game, as they could be sharing their wealth of experience with bike physics and tyre modelling, but you can at least expect that Yamaha bikes and tyres with Bridgestone branding.I have to make something clear at the beginning of this review. Ride 4 also sees Milestone kick off a partnership with Yamaha Motor and Bridgestone. The game will tap into some of the technologies developed for Milestones other franchises, such as Neural Network AI to try and make your opponents more competitive, and dedicated servers for when you head online.

ride 4 game engine

That will no doubt feature within the overhauled career mode, where you can chart your own path through a selection of local and international leagues. Taking the bikes to the races, you’ll find a new Endurance mode, which allows Milestone to show off the new dynamic lighting and weather conditions featured in the game, as well as adding in pit stops for tyres and fuel management. The final part of the video looks into the relationship between the bike and track surfaces, with a look at how bikes react to changes in the surface, how riders lean, and the impact of weather.













Ride 4 game engine